世界のモバイル及びハンドヘルドゲーム市場 2019年

【英語タイトル】Global Mobile and Handheld Gaming Market Professional Survey Report 2019

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・発行日:2019年11月20日(※2024年版があります。お問い合わせください)
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・レポート言語:英語
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※本調査レポートは、モバイル及びハンドヘルドゲームの世界市場概要、製造コスト分析、開発・製造工場分析、主要メーカー分析、地域別分析情報、市場規模予測データ、マーケティングチャネル、流通業者リスト、顧客リストなどが含まれています。種類別には、IOS、Android、その他に、用途別には、ビデオアーケード、家庭用、その他にセグメント区分し、モバイル及びハンドヘルドゲームの世界市場を分析しました。


・エグゼクティブ・サマリー
・モバイル及びハンドヘルドゲームの世界市場概要
・モバイル及びハンドヘルドゲームの製造コスト構成分析
・モバイル及びハンドヘルドゲームの開発・製造工場分析
・主要メーカーの主な指標(生産能力、売上、価格分析)
・モバイル及びハンドヘルドゲームの地域別分析(生産、売上、主要メーカー、輸出・輸入)
(北米、ヨーロッパ、中国、日本国内、東南アジア、インド)
・モバイル及びハンドヘルドゲームのセグメント分析(種類別)
(IOS、Android、その他)
・モバイル及びハンドヘルドゲームのセグメント分析(用途別)
(ビデオアーケード、家庭用、その他)
・モバイル及びハンドヘルドゲームの主要メーカー別分析(生産拠点、製品概要、生産・売上実績)
(NVIDIA Corp、Microsoft Corp、Ubisoft Entertainment SA、King Digital Entertainment, Plc、Supercell、The Walt Disney Company (Disney Interactive)、Sony、Microsoft Corporation、)
・モバイル及びハンドヘルドゲームの市場規模予測(2019年~2025年)
(北米、ヨーロッパ、中国、日本国内、東南アジア、インド)
・マーケティングチャネル・流通業者・顧客
・市場ダイナミクス(市場動向、機会、成長要因、課題、影響因子)
...
【レポートの概要】

The global Mobile and Handheld Gaming market was valued at million US$ in 2018 and will reach million US$ by the end of 2025, growing at a CAGR of during 2019-2025.
This report focuses on Mobile and Handheld Gaming volume and value at global level, regional level and company level. From a global perspective, this report represents overall Mobile and Handheld Gaming market size by analyzing historical data and future prospect.
Regionally, this report categorizes the production, apparent consumption, export and import of Mobile and Handheld Gaming in North America, Europe, China, Japan, Southeast Asia and India.
For each manufacturer covered, this report analyzes their Mobile and Handheld Gaming manufacturing sites, capacity, production, ex-factory price, revenue and market share in global market.

The following manufacturers are covered:
NVIDIA Corp
Microsoft Corp
Ubisoft Entertainment SA
King Digital Entertainment, Plc
Supercell
The Walt Disney Company (Disney Interactive)
Sony
Microsoft Corporation

Segment by Regions
North America
Europe
China
Japan
Southeast Asia
India

Segment by Type
IOS
Android
Other

Segment by Application
Video Arcade
Home Use
Other

【レポートの目次】

Table of Contents

Executive Summary
1 Industry Overview of Mobile and Handheld Gaming
1.1 Definition of Mobile and Handheld Gaming
1.2 Mobile and Handheld Gaming Segment by Type
1.2.1 Global Mobile and Handheld Gaming Production Growth Rate Comparison by Types (2014-2025)
1.2.2 IOS
1.2.3 Android
1.2.4 Other
1.3 Mobile and Handheld Gaming Segment by Applications
1.3.1 Global Mobile and Handheld Gaming Consumption Comparison by Applications (2014-2025)
1.3.2 Video Arcade
1.3.3 Home Use
1.3.4 Other
1.4 Global Mobile and Handheld Gaming Overall Market
1.4.1 Global Mobile and Handheld Gaming Revenue (2014-2025)
1.4.2 Global Mobile and Handheld Gaming Production (2014-2025)
1.4.3 North America Mobile and Handheld Gaming Status and Prospect (2014-2025)
1.4.4 Europe Mobile and Handheld Gaming Status and Prospect (2014-2025)
1.4.5 China Mobile and Handheld Gaming Status and Prospect (2014-2025)
1.4.6 Japan Mobile and Handheld Gaming Status and Prospect (2014-2025)
1.4.7 Southeast Asia Mobile and Handheld Gaming Status and Prospect (2014-2025)
1.4.8 India Mobile and Handheld Gaming Status and Prospect (2014-2025)

2 Manufacturing Cost Structure Analysis
2.1 Raw Material and Suppliers
2.2 Manufacturing Cost Structure Analysis of Mobile and Handheld Gaming
2.3 Manufacturing Process Analysis of Mobile and Handheld Gaming
2.4 Industry Chain Structure of Mobile and Handheld Gaming

3 Development and Manufacturing Plants Analysis of Mobile and Handheld Gaming
3.1 Capacity and Commercial Production Date
3.2 Global Mobile and Handheld Gaming Manufacturing Plants Distribution
3.3 Major Manufacturers Technology Source and Market Position of Mobile and Handheld Gaming
3.4 Recent Development and Expansion Plans

4 Key Figures of Major Manufacturers
4.1 Mobile and Handheld Gaming Production and Capacity Analysis
4.2 Mobile and Handheld Gaming Revenue Analysis
4.3 Mobile and Handheld Gaming Price Analysis
4.4 Market Concentration Degree

5 Mobile and Handheld Gaming Regional Market Analysis
5.1 Mobile and Handheld Gaming Production by Regions
5.1.1 Global Mobile and Handheld Gaming Production by Regions
5.1.2 Global Mobile and Handheld Gaming Revenue by Regions
5.2 Mobile and Handheld Gaming Consumption by Regions
5.3 North America Mobile and Handheld Gaming Market Analysis
5.3.1 North America Mobile and Handheld Gaming Production
5.3.2 North America Mobile and Handheld Gaming Revenue
5.3.3 Key Manufacturers in North America
5.3.4 North America Mobile and Handheld Gaming Import and Export
5.4 Europe Mobile and Handheld Gaming Market Analysis
5.4.1 Europe Mobile and Handheld Gaming Production
5.4.2 Europe Mobile and Handheld Gaming Revenue
5.4.3 Key Manufacturers in Europe
5.4.4 Europe Mobile and Handheld Gaming Import and Export
5.5 China Mobile and Handheld Gaming Market Analysis
5.5.1 China Mobile and Handheld Gaming Production
5.5.2 China Mobile and Handheld Gaming Revenue
5.5.3 Key Manufacturers in China
5.5.4 China Mobile and Handheld Gaming Import and Export
5.6 Japan Mobile and Handheld Gaming Market Analysis
5.6.1 Japan Mobile and Handheld Gaming Production
5.6.2 Japan Mobile and Handheld Gaming Revenue
5.6.3 Key Manufacturers in Japan
5.6.4 Japan Mobile and Handheld Gaming Import and Export
5.7 Southeast Asia Mobile and Handheld Gaming Market Analysis
5.7.1 Southeast Asia Mobile and Handheld Gaming Production
5.7.2 Southeast Asia Mobile and Handheld Gaming Revenue
5.7.3 Key Manufacturers in Southeast Asia
5.7.4 Southeast Asia Mobile and Handheld Gaming Import and Export
5.8 India Mobile and Handheld Gaming Market Analysis
5.8.1 India Mobile and Handheld Gaming Production
5.8.2 India Mobile and Handheld Gaming Revenue
5.8.3 Key Manufacturers in India
5.8.4 India Mobile and Handheld Gaming Import and Export

6 Mobile and Handheld Gaming Segment Market Analysis (by Type)
6.1 Global Mobile and Handheld Gaming Production by Type
6.2 Global Mobile and Handheld Gaming Revenue by Type
6.3 Mobile and Handheld Gaming Price by Type

7 Mobile and Handheld Gaming Segment Market Analysis (by Application)
7.1 Global Mobile and Handheld Gaming Consumption by Application
7.2 Global Mobile and Handheld Gaming Consumption Market Share by Application (2014-2019)

8 Mobile and Handheld Gaming Major Manufacturers Analysis
8.1 NVIDIA Corp
8.1.1 NVIDIA Corp Mobile and Handheld Gaming Production Sites and Area Served
8.1.2 NVIDIA Corp Product Introduction, Application and Specification
8.1.3 NVIDIA Corp Mobile and Handheld Gaming Production, Revenue, Ex-factory Price and Gross Margin (2014-2019)
8.1.4 Main Business and Markets Served
8.2 Microsoft Corp
8.2.1 Microsoft Corp Mobile and Handheld Gaming Production Sites and Area Served
8.2.2 Microsoft Corp Product Introduction, Application and Specification
8.2.3 Microsoft Corp Mobile and Handheld Gaming Production, Revenue, Ex-factory Price and Gross Margin (2014-2019)
8.2.4 Main Business and Markets Served
8.3 Ubisoft Entertainment SA
8.3.1 Ubisoft Entertainment SA Mobile and Handheld Gaming Production Sites and Area Served
8.3.2 Ubisoft Entertainment SA Product Introduction, Application and Specification
8.3.3 Ubisoft Entertainment SA Mobile and Handheld Gaming Production, Revenue, Ex-factory Price and Gross Margin (2014-2019)
8.3.4 Main Business and Markets Served
8.4 King Digital Entertainment, Plc
8.4.1 King Digital Entertainment, Plc Mobile and Handheld Gaming Production Sites and Area Served
8.4.2 King Digital Entertainment, Plc Product Introduction, Application and Specification
8.4.3 King Digital Entertainment, Plc Mobile and Handheld Gaming Production, Revenue, Ex-factory Price and Gross Margin (2014-2019)
8.4.4 Main Business and Markets Served
8.5 Supercell
8.5.1 Supercell Mobile and Handheld Gaming Production Sites and Area Served
8.5.2 Supercell Product Introduction, Application and Specification
8.5.3 Supercell Mobile and Handheld Gaming Production, Revenue, Ex-factory Price and Gross Margin (2014-2019)
8.5.4 Main Business and Markets Served
8.6 The Walt Disney Company (Disney Interactive)
8.6.1 The Walt Disney Company (Disney Interactive) Mobile and Handheld Gaming Production Sites and Area Served
8.6.2 The Walt Disney Company (Disney Interactive) Product Introduction, Application and Specification
8.6.3 The Walt Disney Company (Disney Interactive) Mobile and Handheld Gaming Production, Revenue, Ex-factory Price and Gross Margin (2014-2019)
8.6.4 Main Business and Markets Served
8.7 Sony
8.7.1 Sony Mobile and Handheld Gaming Production Sites and Area Served
8.7.2 Sony Product Introduction, Application and Specification
8.7.3 Sony Mobile and Handheld Gaming Production, Revenue, Ex-factory Price and Gross Margin (2014-2019)
8.7.4 Main Business and Markets Served
8.8 Microsoft Corporation
8.8.1 Microsoft Corporation Mobile and Handheld Gaming Production Sites and Area Served
8.8.2 Microsoft Corporation Product Introduction, Application and Specification
8.8.3 Microsoft Corporation Mobile and Handheld Gaming Production, Revenue, Ex-factory Price and Gross Margin (2014-2019)
8.8.4 Main Business and Markets Served

9 Development Trend of Analysis of Mobile and Handheld Gaming Market
9.1 Global Mobile and Handheld Gaming Market Trend Analysis
9.1.1 Global Mobile and Handheld Gaming Market Size (Volume and Value) Forecast 2019-2025
9.2 Mobile and Handheld Gaming Regional Market Trend
9.2.1 North America Mobile and Handheld Gaming Forecast 2019-2025
9.2.2 Europe Mobile and Handheld Gaming Forecast 2019-2025
9.2.3 China Mobile and Handheld Gaming Forecast 2019-2025
9.2.4 Japan Mobile and Handheld Gaming Forecast 2019-2025
9.2.5 Southeast Asia Mobile and Handheld Gaming Forecast 2019-2025
9.2.6 India Mobile and Handheld Gaming Forecast 2019-2025
9.3 Mobile and Handheld Gaming Market Trend (Product Type)
9.4 Mobile and Handheld Gaming Market Trend (Application)

10.1 Marketing Channel
10.1.1 Direct Marketing
10.1.2 Indirect Marketing
10.3 Mobile and Handheld Gaming Customers

11 Market Dynamics
11.1 Market Trends
11.2 Opportunities
11.3 Market Drivers
11.4 Challenges
11.5 Influence Factors

12 Conclusion
13 Appendix
13.1 Methodology/Research Approach
13.1.1 Research Programs/Design
13.1.2 Market Size Estimation
13.1.3 Market Breakdown and Data Triangulation
13.2 Data Source
13.2.1 Secondary Sources
13.2.2 Primary Sources
13.3 Author List
13.4 Disclaimer

List of Tables and Figures
Figure Picture of Mobile and Handheld Gaming
Table Global Mobile and Handheld Gaming Production (K Units) Growth Rate Comparison by Types (2014-2025)
Figure Global Mobile and Handheld Gaming Production Market Share by Types in 2018
Figure IOS Product Picture
Figure Android Product Picture
Figure Other Product Picture
Table Global Mobile and Handheld Gaming Consumption (K Units) Comparison by Applications (2014-2025)
Figure Global Mobile and Handheld Gaming Consumption Market Share by Applications in 2018
Figure Video Arcade
Figure Home Use
Figure Other
Figure Global Mobile and Handheld Gaming Revenue (Million USD) (2014-2025)
Figure Global Mobile and Handheld Gaming Production (K Units) (2014-2025)
Figure North America Mobile and Handheld Gaming Market Size (Million USD) (2014-2025)
Figure Europe Mobile and Handheld Gaming Market Size (Million USD) (2014-2025)
Figure China Mobile and Handheld Gaming Market Size (Million USD) (2014-2025)
Figure Japan Mobile and Handheld Gaming Market Size (Million USD) (2014-2025)
Figure Southeast Asia Mobile and Handheld Gaming Market Size (Million USD) (2014-2025)
Figure India Mobile and Handheld Gaming Market Size (Million USD) (2014-2025)
Table Mobile and Handheld Gaming Raw Material and Suppliers
Table Manufacturing Cost Structure Analysis of Mobile and Handheld Gaming in 2018
Figure Manufacturing Process Analysis of Mobile and Handheld Gaming
Figure Industry Chain Structure of Mobile and Handheld Gaming
Table Capacity and Commercial Production Date of Key Manufacturers
Table Global Mobile and Handheld Gaming Manufacturing Plants Distribution
Table Mobile and Handheld Gaming Major Manufacturers Technology Source and Market Position
Table Recent Development and Expansion Plans in Future
Table Mobile and Handheld Gaming Capacity (K Units) of Major Manufacturers (2014-2019)
Table Mobile and Handheld Gaming Production (K Units) of Major Manufacturers (2014-2019)
Table Mobile and Handheld Gaming Production Market Share of Major Manufacturers (2014-2019)
Figure Mobile and Handheld Gaming Production Share by Manufacturers in 2018
Table Mobile and Handheld Gaming Revenue (Million US$) of Major Manufacturers (2014-2019)
Table Mobile and Handheld Gaming Revenue Market Share of Major Manufacturers (2014-2019)
Figure Mobile and Handheld Gaming Revenue Share by Manufacturers in 2018
Table Mobile and Handheld Gaming Average Price (USD/Unit) of Major Manufacturers (2014-2019)
Table Global Manufacturers Market Concentration Ratio (CR5 and HHI)
Table Global Mobile and Handheld Gaming Production by Regions 2014-2019 (K Units)
Table Global Mobile and Handheld Gaming Production Market Share by Regions 2014-2019
Figure Global Mobile and Handheld Gaming Production Market Share by Regions in 2018
Table Global Mobile and Handheld Gaming Revenue by Regions 2014-2019 (Million USD)
Table Global Mobile and Handheld Gaming Revenue Market Share by Regions 2014-2019
Figure Global Mobile and Handheld Gaming Revenue Market Share by Regions in 2018
Table Global Mobile and Handheld Gaming Consumption by Regions 2014-2019 (K Units)
Table Global Mobile and Handheld Gaming Consumption Market Share by Regions 2014-2019
Figure North America Mobile and Handheld Gaming Production Growth Rate 2014-2019 (K Units)
Figure North America Mobile and Handheld Gaming Revenue Growth Rate 2014-2019 (Million USD)
Table North America Mobile and Handheld Gaming Production, Consumption Import and Export (K Units)
Figure Europe Mobile and Handheld Gaming Production Growth Rate 2014-2019 (K Units)
Figure Europe Mobile and Handheld Gaming Revenue Growth Rate 2014-2019 (Million USD)
Table Europe Mobile and Handheld Gaming Production, Consumption Import and Export (K Units)
Figure China Mobile and Handheld Gaming Production Growth Rate 2014-2019 (K Units)
Figure China Mobile and Handheld Gaming Revenue Growth Rate 2014-2019 (Million USD)
Table China Mobile and Handheld Gaming Production, Consumption Import and Export (K Units)
Figure Japan Mobile and Handheld Gaming Production Growth Rate 2014-2019 (K Units)
Figure Japan Mobile and Handheld Gaming Revenue Growth Rate 2014-2019 (Million USD)
Table Japan Mobile and Handheld Gaming Production, Consumption Import and Export (K Units)
Figure Southeast Asia Mobile and Handheld Gaming Production Growth Rate 2014-2019 (K Units)
Figure Southeast Asia Mobile and Handheld Gaming Revenue Growth Rate 2014-2019 (Million USD)
Table Southeast Asia Mobile and Handheld Gaming Production, Consumption Import and Export (K Units)
Figure India Mobile and Handheld Gaming Production Growth Rate 2014-2019 (K Units)
Figure India Mobile and Handheld Gaming Revenue Growth Rate 2014-2019 (Million USD)
Table India Mobile and Handheld Gaming Production, Consumption Import and Export (K Units)
Figure Global Consumption Mobile and Handheld Gaming Market Share by Application (2014-2019)
Figure Global Value (Consumption) Mobile and Handheld Gaming Market Share by Application (2014-2019)
Table NVIDIA Corp Mobile and Handheld Gaming Production Sites and Area Served
Table NVIDIA Corp Mobile and Handheld Gaming Product Introduction, Application and Specification
Table NVIDIA Corp Mobile and Handheld Gaming Production (K Units), Revenue (Million USD), Ex-factory Price (USD/Unit) and Gross Margin (2014-2019)
Table NVIDIA Corp Mobile and Handheld Gaming Production Growth Rate (2014-2019)
Table NVIDIA Corp Mobile and Handheld Gaming Production Market Share (2014-2019)
Figure NVIDIA Corp Mobile and Handheld Gaming Revenue Market Share (2014-2019)
Table NVIDIA Corp Mobile and Handheld Gaming Main Business and Markets Served
Table Microsoft Corp Mobile and Handheld Gaming Production Sites and Area Served
Table Microsoft Corp Mobile and Handheld Gaming Product Introduction, Application and Specification
Table Microsoft Corp Mobile and Handheld Gaming Production (K Units), Revenue (Million USD), Ex-factory Price (USD/Unit) and Gross Margin (2014-2019)
Table Microsoft Corp Mobile and Handheld Gaming Production Growth Rate (2014-2019)
Table Microsoft Corp Mobile and Handheld Gaming Production Market Share (2014-2019)
Figure Microsoft Corp Mobile and Handheld Gaming Revenue Market Share (2014-2019)
Table Microsoft Corp Mobile and Handheld Gaming Main Business and Markets Served
Table Ubisoft Entertainment SA Mobile and Handheld Gaming Production Sites and Area Served
Table Ubisoft Entertainment SA Mobile and Handheld Gaming Product Introduction, Application and Specification
Table Ubisoft Entertainment SA Mobile and Handheld Gaming Production (K Units), Revenue (Million USD), Ex-factory Price (USD/Unit) and Gross Margin (2014-2019)
Table Ubisoft Entertainment SA Mobile and Handheld Gaming Production Growth Rate (2014-2019)
Table Ubisoft Entertainment SA Mobile and Handheld Gaming Production Market Share (2014-2019)
Figure Ubisoft Entertainment SA Mobile and Handheld Gaming Revenue Market Share (2014-2019)
Table Ubisoft Entertainment SA Mobile and Handheld Gaming Main Business and Markets Served
Table King Digital Entertainment, Plc Mobile and Handheld Gaming Production Sites and Area Served
Table King Digital Entertainment, Plc Mobile and Handheld Gaming Product Introduction, Application and Specification
Table King Digital Entertainment, Plc Mobile and Handheld Gaming Production (K Units), Revenue (Million USD), Ex-factory Price (USD/Unit) and Gross Margin (2014-2019)
Table King Digital Entertainment, Plc Mobile and Handheld Gaming Production Growth Rate (2014-2019)
Table King Digital Entertainment, Plc Mobile and Handheld Gaming Production Market Share (2014-2019)
Figure King Digital Entertainment, Plc Mobile and Handheld Gaming Revenue Market Share (2014-2019)
Table King Digital Entertainment, Plc Mobile and Handheld Gaming Main Business and Markets Served
Table Supercell Mobile and Handheld Gaming Production Sites and Area Served
Table Supercell Mobile and Handheld Gaming Product Introduction, Application and Specification
Table Supercell Mobile and Handheld Gaming Production (K Units), Revenue (Million USD), Ex-factory Price (USD/Unit) and Gross Margin (2014-2019)
Table Supercell Mobile and Handheld Gaming Production Growth Rate (2014-2019)
Table Supercell Mobile and Handheld Gaming Production Market Share (2014-2019)
Figure Supercell Mobile and Handheld Gaming Revenue Market Share (2014-2019)
Table Supercell Mobile and Handheld Gaming Main Business and Markets Served
Table The Walt Disney Company (Disney Interactive) Mobile and Handheld Gaming Production Sites and Area Served
Table The Walt Disney Company (Disney Interactive) Mobile and Handheld Gaming Product Introduction, Application and Specification
Table The Walt Disney Company (Disney Interactive) Mobile and Handheld Gaming Production (K Units), Revenue (Million USD), Ex-factory Price (USD/Unit) and Gross Margin (2014-2019)
Table The Walt Disney Company (Disney Interactive) Mobile and Handheld Gaming Production Growth Rate (2014-2019)
Table The Walt Disney Company (Disney Interactive) Mobile and Handheld Gaming Production Market Share (2014-2019)
Figure The Walt Disney Company (Disney Interactive) Mobile and Handheld Gaming Revenue Market Share (2014-2019)
Table The Walt Disney Company (Disney Interactive) Mobile and Handheld Gaming Main Business and Markets Served
Table Sony Mobile and Handheld Gaming Production Sites and Area Served
Table Sony Mobile and Handheld Gaming Product Introduction, Application and Specification
Table Sony Mobile and Handheld Gaming Production (K Units), Revenue (Million USD), Ex-factory Price (USD/Unit) and Gross Margin (2014-2019)
Table Sony Mobile and Handheld Gaming Production Growth Rate (2014-2019)
Table Sony Mobile and Handheld Gaming Production Market Share (2014-2019)
Figure Sony Mobile and Handheld Gaming Revenue Market Share (2014-2019)
Table Sony Mobile and Handheld Gaming Main Business and Markets Served
Table Microsoft Corporation Mobile and Handheld Gaming Production Sites and Area Served
Table Microsoft Corporation Mobile and Handheld Gaming Product Introduction, Application and Specification
Table Microsoft Corporation Mobile and Handheld Gaming Production (K Units), Revenue (Million USD), Ex-factory Price (USD/Unit) and Gross Margin (2014-2019)
Table Microsoft Corporation Mobile and Handheld Gaming Production Growth Rate (2014-2019)
Table Microsoft Corporation Mobile and Handheld Gaming Production Market Share (2014-2019)
Figure Microsoft Corporation Mobile and Handheld Gaming Revenue Market Share (2014-2019)
Table Microsoft Corporation Mobile and Handheld Gaming Main Business and Markets Served
Figure Global Mobile and Handheld Gaming Production (K Units) Growth Rate Forecast 2019-2025
Figure Global Mobile and Handheld Gaming Revenue (Million USD) Growth Rate Forecast 2019-2025
Figure Global Mobile and Handheld Gaming Sales Price (USD/Unit) Forecast 2019-2025
Figure North America Mobile and Handheld Gaming Production Growth Rate Forecast 2019-2025 (K Units)
Figure North America Mobile and Handheld Gaming Revenue Growth Rate Forecast 2019-2025 (Million USD)
Figure Europe Mobile and Handheld Gaming Production Growth Rate Forecast 2019-2025 (K Units)
Figure Europe Mobile and Handheld Gaming Revenue Growth Rate Forecast 2019-2025 (Million USD)
Figure China Mobile and Handheld Gaming Production Growth Rate Forecast 2019-2025 (K Units)
Figure China Mobile and Handheld Gaming Revenue Growth Rate Forecast 2019-2025 (Million USD)
Figure Japan Mobile and Handheld Gaming Production Growth Rate Forecast 2019-2025 (K Units)
Figure Japan Mobile and Handheld Gaming Revenue Growth Rate Forecast 2019-2025 (Million USD)
Figure Southeast Asia Mobile and Handheld Gaming Production Growth Rate Forecast 2019-2025 (K Units)
Figure Southeast Asia Mobile and Handheld Gaming Revenue Growth Rate Forecast 2019-2025 (Million USD)
Figure India Mobile and Handheld Gaming Production Growth Rate Forecast 2019-2025 (K Units)
Figure India Mobile and Handheld Gaming Revenue Growth Rate Forecast 2019-2025 (Million USD)
Table Global Production (K Units) of Mobile and Handheld Gaming by Type (2019-2025)
Table Global Consumption (K Units) of Mobile and Handheld Gaming by Application (2019-2025)
Table Mobile and Handheld Gaming Distributors List
Table Mobile and Handheld Gaming Customers List
Table Market Key Trends
Table Key Opportunities
Table Market Key Drivers
Table Key Challenges
Table Key Influence Factors
Table Research Programs/Design for This Report
Figure Bottom-up and Top-down Approaches for This Report
Figure Data Triangulation
Table Key Data Information from Secondary Sources
Table Key Data Information from Primary Sources


【掲載企業】

NVIDIA Corp、Microsoft Corp、Ubisoft Entertainment SA、King Digital Entertainment, Plc、Supercell、The Walt Disney Company (Disney Interactive)、Sony、Microsoft Corporation、

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